This was made in a couple of hours with lots of trial and error!

A puzzle game about getting off a train!


I hope you enjoy ;3

Comments

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Great work, Finn! This is solid. I'm getting some technical challenges, as other people have mentioned, with a black screen that I can't get out of -- I wonder if we can try troubleshooting that together? Otherwise, great use of Twine's technical capabilities to build out the aesthetic and tone of this game!

These flashing words and varied colors create a fitting atmosphere, which I believe aligns perfectly with the theme. I tried countless button color combinations, but somehow, it got stuck turning black, and I couldn't get out. I really wanted to test it further, but unfortunately。。。

Love the moving title and the overall concept.

Going back to the main train page ("Stepped onto empty train...") feels a bit slow since the animation plays every time and breaks apart the game's rushed nature.

I also seemed to have encountered a bug where I ended up in a completely black screen which I could not exit (I didn't realise what I did to get there - possibly clicking on the item just as the time ran out). RN I am just trying to make the game somehow restart (?)

I really enjoyed the concept of this game. The time limit intensifies the mood and I really enjoyed the different use of fonts and colors. The only part that I was confused about was that when I got the screwdriver, got the keys and went into the vent, the color buttons seem to be on a repeat. I may be messing it up myself but I was kind of confused. Other than that I really enjoyed this game and it was really engaging. 

I looooove this concept so much !!! It took me embarrassingly long to realize I needed to wait in order to do more than just die waiting for the train.... I love how you used the movement of text to make the player feel immersed, and how you make the player wait giving a sense of urgency. I loved the use of color combinations in order to get the code :D this was really fun and a simple concept that was executed very well!! 

Hi Finn. I accidentally shot the guy my first time around. My bad. I really like the timed words that come up, it's a really clever way to reward the player for being patient even during a timed event like this. The color system is cool too. How how how how how how did you make the text move on the title bro that is so cool did you like invent twine. Anyways I also like the dog at the end. Also also I pressed the wrong button on the "Press the red button" screen. Also also also was there somewhere to find the pattern for the color puzzle? Overall I really like all the stylization and creative mechanics and coding that I do not have any clue how to do. Awesomesauce!!!

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So uhhhh I think I accidentally broke it while I was playing because I kept trying to pry the doors open since I didn't realize I could scroll down, and repeating that choice brought the timer to -1 and choosing anything after that would lead to a black screen, BUT THAT ASIDE- This is so fun! The concept is very cool and I love the effects of the text on the intro screen! The choosing colors to open the vent puzzle is also very stress inducing -in a good way!!- and I actually felt the pressure to open the vent and escape!